﻿using System;
using System.Collections.Generic;
using System.Text;

public class ObjType
{
		/// <summary>
        ///玩家
		/// </summary>
		static public readonly int Player	 = 1;
		
         /// <summary>
         /// 战斗NPC
         /// </summary>
        static public readonly int FightNPC = 2;
		
        /// <summary>
        /// Npc生成器
        /// </summary>
        static public readonly int NPC = 3;
		
        /// <summary>
        /// 建筑Npc
        /// </summary>
        static public readonly int Building = 4;
		
        /// <summary>
        /// 门点NPC
        /// </summary>
        static public readonly int Door = 5;
		
        /// <summary>
        /// 任务NPC
        /// </summary>
        static public readonly int TaskNPC = 6;

    public ObjType()
    {
    }
}
